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12 Aug 2023

REVIEW: Spectrolite on Xbox

Review by Jon Donnis
Spectrolite offers a fresh and distinctive approach to first-person platformers, delivering a blend of immersive atmospheric levels and adrenaline-pumping timed challenges. The game introduces reimagined traditional platforming mechanics, enhanced with powerful abilities that bring a new level of precision to the genre.


Players will appreciate the expansive hand-crafted levels, each thoughtfully designed with diverse environments and accompanied by an original soundtrack that complements the gameplay experience. Additionally, the game's tight and precise controls ensure a responsive and smooth gameplay feel.

For those seeking an extra thrill, Spectrolite presents bite-sized time trials that provide an opportunity to compete globally on leaderboards. Players can measure their skills against others and strive to improve their personal records in this mode.


One standout feature of the game is the incorporation of ghost data from other players' speedrunning challenges. By observing these ghost runs, players can learn from mistakes and master each timed trial, enhancing the overall challenge and sense of achievement.

At its base this is a first-person platformer, get for the starting point to an end point, as fast as you can, and try not to die on the way. The game does its best to help guide you regarding the controls, but the first-person viewpoint is probably your biggest hindrance, which is a problem when that is the main point of the game.


The Good
Nice simple graphics, a strong sound track, and some well designed levels which present a decent challenge.

The Bad
As mentioned above the first-person viewpoint is a problem with precision platformers. This game I assume is out on VR? and would work well in that setting, but on a TV screen it struggles. The controls are a problem, the run and slide against a wall mechanic I simply couldn't get the hang over, when you fail 20 times at a simple jump, it becomes beyond frustrating, and left me looking at alternative ways to traverse the landscape. This is ok, but it totally takes you out of what should be a quick parkour type game. Instead of I walking slowly and carefully, trying to find the right spot to jump from, when in reality I should be zooming through the level.

Overall
The concept of the game is a good one, and in a VR setting this game should be great, but using a controller and playing it on a TV screen, the game ends up being more frustrating than fun.

A tweak in the controls, and fixing the wall slide mechanic, and I think my enjoyment of the game would increase massively.

I score Spectrolite a generous 7/10 in its current form.

Out Now on Xbox

11 Aug 2023

REVIEW: Adore - Xbox

Review by Jon Donnis
Gamers everywhere, prepare yourselves for an interesting journey into the realm of Gaterdrik with "Adore," an immersive Action Creature Collecting game out now on Xbox. Developed with innovation and player customization in mind, Adore offers quite a unique experience where players step into the shoes of Lukha, an apprentice adorer, on a quest to summon, control, and master a diverse array of creatures to combat the curse that has befallen the world.

Adore introduces a new time of gameplay mechanic that revolves around summoning and controlling creatures to fight alongside the main character, Lukha. This distinctive feature sets the game apart from conventional action games.

The heart of Adore lies in the remarkable depth of creature customization. Each creature comes with distinct characteristics and abilities, allowing players to tailor their approach to match their preferred style. The game offers a range of options, from fierce attackers to cunning strategists, enabling players to curate a team that resonates with their tactical inclinations.


The Synergy System is a pivotal aspect of Adore's gameplay. Creatures in your arsenal can work harmoniously together, forming synergies that unlock additional abilities or modify the behaviour of individual creatures. This encourages players to experiment with various combinations, uncovering synergies that can turn the tide of battle in their favour.

To enhance the individuality of each creature, Adore introduces a captivating expedition mechanic. By seeking out statues of Draknar, the god of creatures, players can bestow their creatures with traits that make them stand out. This adds a layer of depth to creature collection, as traits have the potential to dramatically alter how a creature performs in combat.

Every creature possesses a special ability that becomes available once their energy bar is fully charged. Mastering the strategic use of these abilities can be a game-changer in battles, but choosing the right moment to unleash them is crucial. It adds an element of anticipation and planning to the combat experience.


Adore is not just about summoning creatures and battling foes; it's about mastering the art of being an adorer. To succeed, players must delve deep into the intricacies of their creatures. This involves understanding when to summon each creature, positioning them effectively, recalling them strategically, and optimizing artifact and rune usage. The journey toward becoming a true adorer is quite challenging.

The inclusion of Runes and Artifacts adds another layer of strategy to Adore. Players can equip and upgrade these items to complement their creature team's qualities. Selecting the right combination of Runes and Artifacts can make the difference between victory and defeat.

Adore surprises players with a unique cooking mechanic. Gathering ingredients during your adventures and crafting specialized dishes can provide substantial advantages to both you and your creatures during battles. This ingenious addition intertwines exploration and preparation, further enriching the gaming experience.

The narrative of Adore is as interesting as its gameplay mechanics. Lukha's journey to revive Draknar unveils not only the secrets of the world of Gaterdrik but also exposes a web of conspiracy that led to Draknar's demise. This gripping storyline adds emotional depth to the gameplay, keeping players invested in the outcome of Lukha's mission.


The Good
Nice clean graphics, and a pretty original gameplay mechanic makes this game stand out. I liked the ability to teleport around the map, which helps save time. And when you use one of your collected creatures you use an arrow to direct them, and then they just attack away. To capture an enemy, you need to face it in a certain direction, while holding down a button, if done for long enough you collect that creature and they become yours to use. Everything felt very original to me, which is a rare occurrence these days.

The soundtrack is really nice, and compliments the game well.

The Bad
There is one problem with this game, and that is that sometimes you just want to go hack and slash at the baddies, and you can't, as that is not the game, this is frustrating, as you will find yourself running away while you hope your creatures will get the job done for you, it takes away a slight feeling of accomplishment when defeating an enemy.

Some of the maps feel a bit samey, the tutorial needs improving as some mechanics of the game you will just need to figure out for yourself.

Overall
"Adore" offers Xbox gamers a pretty original experience that seamlessly blends action, strategy, and creature collecting into an immersive gameplay adventure. With its innovative creature summoning mechanics, the depth of customization, and the strategic elements that come into play, Adore invites players to embark on a journey that challenges their tactical prowess, creativity, and strategic foresight. Prepare to become a true adorer and unlock the potential of creatures as you unravel the mysteries of Gaterdrik and work towards the restoration of balance in a world plagued by a sinister curse.

I score Adore an original 7.5/10

Out now on Xbox

6 Aug 2023

REVIEW: Side Decide on Nintendo Switch

Review by Jon Donnis
"Side Decide" is a labour of love brought to life by solo developer Brendan Votano, operating under the studio name Blue Volcano. Four years of dedication and an idea that took root nearly eight years ago have culminated in a delightful puzzle game that graced the Nintendo Switch on August 3rd.

Boasting an equilibrium between serenity and challenge, "Side Decide" stands as a testament to the developer's commitment and creativity. The game's aesthetics draw inspiration from wooden blocks, evoking a sense of nostalgia that resonates deeply. This simplicity doesn't just manifest in the visuals, but also extends to the gameplay, making it accessible and engaging for players of various skill levels.

A standout feature of "Side Decide" is its tranquil musical score, one that gracefully adapts to the player's progress. This harmonious soundscape serves as a companion on the puzzling journey, enhancing the immersive experience and adding an extra layer of depth to the gameplay.


The game's heart lies in its 10 distinct block types, each harbouring its own set of mechanics. This variety not only adds complexity to the puzzles but also encourages players to approach each level with a fresh perspective. The inclusion of Gold, Silver, and Bronze star ratings/achievements injects further incentive for seasoned players to chase excellence, aiming for mastery in every intricate challenge the game presents.

With an impressive count of 121 levels awaiting exploration, "Side Decide" stands as a testament to its rich content. Aspiring to attain a perfect score of 363 stars across these levels may seem daunting, yet the satisfaction derived from overcoming each trial is undeniably rewarding.

"Side Decide" encapsulates the essence of nostalgia with its wooden block-themed puzzles. The primary objective, guiding a wooden cube to its destination, is deceptively simple. However, the cube's diverse sides, each sporting unique shapes, introduce an element of strategic complexity. Rolling onto circles adds an ingenious mechanic, enabling players to rotate the cube and unveil new avenues for progress. Teleportation, wildcards, and precarious falling blocks further elevate the challenge, ensuring that players are consistently engaged.

Bridging the gap between accessibility and complexity, "Side Decide" is a title that should resonate with a wide audience. Whether you're seeking a tranquil escape or a riveting challenge, the game accommodates your preferences. Its allure lies in its ability to provide a serene ambiance for casual players while still catering to completionists yearning for a thorough test of their skills.


The Good
A great looking game, that is easy to play but tough to master. Nice relaxing soundtrack. Easy to pick up and play either for a few minutes or longer. I played on the Switch Lite and it works well on the smaller screen.

The Bad
The menu to choose levels confused me at first, instead of automatically going to the next level after completing the first, you have to choose the next level by moving the block. This isn't clear at first and could do with the choose level system being simplified or automated.

The game gets "challenging" pretty quick, and that toughness may put off some players who perhaps don't have the patience.

Overall
"Side Decide" is a testament to Brendan Votano's dedication and vision, capturing the essence of childhood nostalgia within its wooden block puzzles. With its harmonious blend of accessibility and challenge, a symphony of unique mechanics, and a treasure trove of levels, this game rightfully claims its spot as a captivating addition to the puzzle genre on the Nintendo Switch.

I score Side Decide a solid 8/10

Out now on Nintendo Switch

4 Aug 2023

REVIEW: Gravity - PC (Steam)


Review by Jon Donnis
This physics-based logic puzzle game offers a straightforward and engaging gameplay experience. The objective is to guide the ball to the exit within a limited time frame of 20 seconds per level. Each puzzle begins with all objects, including the ball, in a static state.


Players have the ability to manipulate yellow and orange objects by moving and rotating them into different positions. Once satisfied with the object placements, they can activate gravity by pressing play. At this point, the ball and all green and yellow objects will be influenced by physics, leading to dynamic interactions. For instance, players may need to clear the path for the ball to reach the exit or strategically place ramps to guide its descent.

Throughout the game, there are four main types of objects to consider. The red ball(s) cannot be moved and are subject to gravity; successfully reaching the exit completes each level. Yellow objects can be moved and are also affected by gravity. Green objects cannot be moved but are influenced by gravity, adding to the complexity of the puzzles. Lastly, orange objects are movable but remain unaffected by gravity.


With a total of 60 levels and 5 bonus stages, players will find a good variety of challenges to overcome. The addition of time challenges for every level adds an extra layer of excitement, encouraging players to think quickly and make efficient decisions.

Moreover, the game features unlockable balls and backgrounds, which add a touch of customization and incentive for players to explore and achieve more.


The Good
Nice clear graphics, and straightforward gameplay. It is clear what you need to do, so no confusion, just position the pieces and press play.

The Bad
It does get quite hard, and quite quickly.

Overall
This physics-based logic puzzle game offers a satisfying experience for puzzle enthusiasts. It's simple yet engaging mechanics, coupled with a range of levels and bonus stages, ensure that players will find themselves immersed in finding creative solutions to guide the ball to its destination. While the game doesn't stray far from its core gameplay, the addition of time challenges and unlockable content keeps the experience fresh and enjoyable.

I score Gravity on PC a solid 7.5/10


3 Aug 2023

REVIEW: Gust of Wind on PC (Steam)


Review by Jon Donnis
Gust of Wind is an early access game from Wrenchpunk Games, please keep that in mind, that it is not a finished game.

Gust of Wind offers a captivating story driven game set in a world dominated by mutant gulls. The game's premise is both intriguing and imaginative, as players take on the role of a stealth expert within a team of brave warriors on a vital mission.

First thing you will think of is Assassin's Creed but with mutant gulls.

Gust of Wind has a strong commitment to realism, well as real as you can get with mutant gulls, bringing back a feel of nostalgic old school stealth games. Instead of overwhelming the player with countless indicators, the game relies on the player's wits and cunning to navigate the challenges and levels.


Sneaking through dark corridors becomes an art in itself, where light plays a pivotal role. Guards possess lightness-based sight and hearing, making it both a blessing and a curse as players work their way through the shadows undetected.

For those who prefer a non-lethal approach, Gust of Wind offers various takedown methods to render enemies unconscious. Whether it's sneaking up on adversaries, jumping on their backs, or utilizing doze grenades from a distance, players can take a merciful route while ensuring they hide the bodies to avoid detection.

When stealth inevitably fails, players must resort to swift and decisive combat using bludgeoning tools scattered throughout the levels. The battles are intense and short-lived, encouraging players to think on their feet and react quickly. In open spaces, dodging and leaping out of harm's way are options, but in tighter corridors, players must rely on more effective weapons to overcome their adversaries.

The freedom of movement offered in Gust of Wind is a true highlight. The game's small yet open sandbox environments provide players with numerous routes to complete objectives. Climbing elements such as ladders, poles, and ropes allow players to stay hidden from sight or access hard-to-reach areas, while rowboats offer a swift mode of transportation across bodies of water.

In addition to the arsenal of weapons and light sources, Gust of Wind also introduces a range of ingenious gadgets. Grappling hooks and cranes provide players with alternative entry points, enhancing the sense of creativity and freedom in how players approach their missions.


The Good
Gust of Wind takes an interesting concept, and does its best to deliver something that has a feel of old school, mixed in with something weird and wonderful. Considering this is an indie game, this looks and plays pretty well already, and as it is early access, it still has a lot of improvements to be made.

The Bad
This game is poorly optimized and will make your Graphics card work overtime to keep up, and there are quite a few glitches and graphical issues.. Only about 4 hours of gameplay at the moment.

Overall
A gripping storyline, decent mechanics, and the freedom to choose your path, this game has a lot to offer.

But be aware, your computer will need to be a top spec to play it and even then, it will run hot, so be aware.

The potential is here for a good game, just needs some time and patience.

Check it out on Steam