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22 Aug 2021

PREVIEW: Glitchpunk Early Access

By GamingCouchPotato.co.uk Staff
Before I start let me make it clear that the game is Early Access, for those who do not know, that means it is not finished, and often nowhere near finished, it means the game is barebones, something that the developers can release that lets people play the game, and in turn help them find bugs, get ideas, improve gameplay and so on.

It is a bit like releasing the first chapter draft of a book you are writing, so please keep all of this in mind any time you play an Early Access title.

Onto the game itself, Glitchpunk is a top-down action game, think the original GTA games but in a dystopian future. I really hate the word dystopian; everything has to be dystopian these days! come on guys, be original!

In Glitchpunk you shoot, steal and drive your way around as you maim your victims, you are an android bounter hunter. You have a "glitch" in your programming which allows you to break your programming, yes, I know, not the most original idea, but we are in a dystopian future after all. Anyway, since you have broken your programming, you have decided that you want to "destabilize the tyrannical governments of the post-nuclear world", and as such you just want to cause havoc. There are gangs to kill, police to take on, and generally trouble to cause.

As you play, you will accept contracts, earn money to make upgrades, buy cybernetic modules which give you new abilities, for example the ability to hack into others and control their behaviour, make alliances, lose alliances and more.

As of writing there is only one city to play in, eventually there will be 4.

In general, this game is GTA but with modern graphics.

The Good
As with all Early Access games, the question always has to be "does this game have potential?" And Glitchpunk has all the potential in the world. Is it very cliché and full of unoriginal ideas? Yes, but still that is not always a bad thing if done well.

The Bad
I hate to say this, but as of right now, the game is pretty bad, numerous graphical errors, poor optimisation, frame drops, freezing, never ending loading screens, poor physics, I could go on, but I keep reminding myself that this is an early access game.

Overall
The game has potential, but I wonder if the game is cursed by the "punk" part of the title. We all know the disaster of the Cyberpunk release, perhaps Glitchpunk should have a name rethink?

A long, long way to go, but the potential is there. Either change the graphical style to be much simpler, or work on that optimisation, even on a decent PC the game really struggled.

By GamingCouchPotato.co.uk Staff


19 Aug 2021

REVIEW: Seed of Life on PC (Steam)

Review by GamingCouchPotato.co.uk Staff
Seed Of Life is the latest action-adventure game from MadLight, You play as Cora, the last survivor of a dying world called Lumia, your world was ravaged by aliens who are stealing the planet's life force. Your job is to activate "The Seed" a device that will save your planet and regenerate the very life force of the planet.

You play in a 3rd person viewpoint, from just behind the character, as you explore, you will come across Talisman Capsules that help you learn new abilities that will help you on your way, collect Lumium to upgrade yourself, and collect various items. You have an alien assistant called Nar. As you play you will have to solve puzzles and generally get from one waypoint to the next.

The game plays in a semi open world environment, there is plenty to explore, and you need to watch out for toxic environments that will slowly drain your health, the game does not hold your hand too much, and you will need to figure things out for yourself, that will be good for some people, and for others you may miss being told exactly what to do.


You will have a compass that will help you decide which way to go, colour coded as to tell you which waypoint will give you which power. As it is a semi open world, when you are away from the Waypoints you may find yourself losing health in the toxic environments, so before you go off exploring too much, make sure you know your way back to the previous waypoint, or find the next one first. This is especially important to make sure you do not lose your progress.

Once you get to grips with the controls and the gameplay, the game is relatively easy and you should complete it in under 10 hours, quicker on the easiest setting.


The Good
The graphics are very pretty and the soundtrack is very relaxing, the gameplay is fun, and although the game is relatively short, it is an enjoyable experience.

The Bad
The voice acting for Cora is terrible, sorry but I have to say that. There is also some issues with precision jumping, there are a few other bugs, but the developers are ironing these out and putting out updates, so these will all get fixed.

Overall
The game is fun, and despite the short play time, I enjoyed the experience. I score the game a solid 7.5/10

Review by GamingCouchPotato.co.uk Staff



12 Aug 2021

REVIEW: Glyph on PC (Steam)

Review by GamingCouchPotato.co.uk Staff
Back in the mid 1980s a game called Marble Madness was released, you controlled a marble through an isometric course. It was pretty unique. Fast forward nearly 40 years and you have Glyph, a beautiful 3D platform game whereby you control a ball, or to be more precise a mechanical scarab, as you make your way through a course and try not to die. Clearly this game pays homage to the great Marble Madness and similar games of that time. But it does so in a truly up to date manner, plus it throws in a load of unique new abilities.

"A mechanical monster has devastated the nation and poisoned the land.
In Glyph, you snatch a fractured civilization from the jaws of doom after runaway technology has destroyed everything.
But safe ground is rare in this dying world.
The desert sands are toxic and destruction has left few places to rest...
So the last shred of hope is for you to collect the resources that will restore life to your home."

That is your basic story.

With over 80 courses to complete, lots of collectables, and insane jumps and manoeuvres to make, Glyph is instantly going to appeal to speed runner gamers, as well as fans of precise 3D platform games. You can dive, climb, roll, twist, crash, edge, skid, glide, sneak, scale, and corkscrew your way to success.

With a beautiful soundtrack and glorious locations to play, the game does feel pretty special. And with any game whereby precision is needed, you will be shouting at the screen one moment, and then revelling in your greatness the next, as you finally complete the level you have been stuck on.

Starting out as a VR game, and then finding its feet as a Nintendo Switch game, the game is now on Steam, so the question remains, is the game any good?


The Good
Firstly the game looks great, the soundtrack is awesome, the levels are well thought out, and there are always multiple ways to complete a level, add in time trial events and boss fights and the game does have all the ingredients to keep you coming back, and since you can come back to a hard level any time you like, you may find yourself waiting until you have really grasped the game mechanics before going back and mastering that tough level you struggled on before.

The Bad
I used the mouse and keyboard to play, and I have to say I HATED playing it in this way, no matter how much I fiddled with the camera sensitivity, I just couldn't quite get it to a level whereby I felt comfortable playing like this. Don't get me wrong, I still played the game and enjoyed it, but this is a console game ported to a PC, and playing with a mouse and keyboard just feels awkward, I tried it with a controller and it played much better. But the camera system to me just doesn't quite work.

Overall
This is one of those games whereby the more you play it, the more you get used to its flaws and eventually stop noticing them. The game is beautiful but tough, not as tough as the Switch version I hear, and the learning curve has been improved for the PC release.

If you like precision, ball rolling platformers, then this is probably the best of its genre out there right now.
The game is tough but fair, and I score Glyph a fair 7/10

Review by GamingCouchPotato.co.uk Staff



5 Aug 2021

REVIEW: The Long Gate - Nintendo Switch

Review by GamingCouchPotato.co.uk Staff
The Long Gate is an exploration game, whereby you solve puzzles to progress. Nice and simple right? Not quite, this is a challenging game.

The game itself lets you play how you want, there is no fixed order for the puzzles, for example you do not need to complete one to get to the next, so you really can choose which puzzles you want to take on and in which order, if one is too hard, come back to it later. And more than that the puzzles do not have a one solution outcome, many puzzles have multiples way to be solved.

There are three classes of puzzle, Digital, Analog and Quantum, there are helpful hints if you get stuck. All circuit board based. So basically, you need to solve a puzzle to get power from one part to another.

Apparently, the puzzles are based on real world technologies, and everything is very accurate, we know this as everything has been verified by D-Wave Systems, the world's first commercial quantum computer company.


Although the puzzles are tricky, you do not necessarily need a background in the STEM fields, but if you do, then you might find things even more enjoyable.

Along with an original soundtrack by Nick Newman, you will find yourself exploring beautiful ancient caverns, and glorious scenes of nature.

As you solve the puzzles you will solve the mystery of what happens to the people who created them.

With all that said, is the game any good?

The Good
The soundtrack is wonderful, the puzzles although very challenging are well thought out.

The Bad
Performance on the Switch is poor, it really should be better, but this game has been ported from the PC, and such it is a PC game, and you should probably go play it on a PC instead of the Switch. There is also a lot of assumption by the game makers, they assume too much of the player, and I fear that younger gamers, or people just trying this game out might be disappointed by the lack of help the game gives you at the start.

Overall
Good game, but not on the Nintendo Switch, such a shame as the concept is good, but needs tweaking, especially in the performance department. If you like hard, logic-based puzzle games, then this is for you, but go get it on PC instead.

I Score The Long Gate - Nintendo Switch as sad 5/10




 

4 Aug 2021

Patron Release Trailer

Overseer Games have finally released a full trailer for their "survival city builder" game.

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Patron is a survival city builder with a unique social dynamics system. Gather and produce resources, build your fledgling village into a prosperous city and navigate the intricate social tensions before they reach boiling point.


Key features:
A survival city builder with a unique social dynamics system
Gather and produce resources
Establish sustainable production chains
Build your fledgling village into a prosperous city as you construct and upgrade buildings
Manage your people and steer your citizens towards needed professions
Balance social issues: Class strife, Immigration, Religion, Health, Safety, Loyalty...
Plan growth through an extensive Research Tree and unlock technology, policies and upgrades
Plan production and overseas trade to support your economy through difficult times



Genre: Survival city builder
Platform: PC Windows
Release data: 10th August
Developer: Overseer Games

For more information check out https://www.patronnewworld.com
and Wishlist the game on Steam - https://store.steampowered.com/app/1538570/Patron/