Welcome to Gaming Couch Potato, your ultimate destination for all things gaming and tech! Whether you're a hardcore gamer, a casual player, or someone who just loves staying updated on the latest in the gaming world, we've got you covered. At Gaming Couch Potato, we offer in-depth game reviews, breaking news, and insightful articles to keep you informed and entertained.
Motel Business Simulator, released in 2025 on PlayStation and published by Nostra Games, puts players firmly in the role of a motel manager. From the moment you step behind the front desk, the game tasks you with juggling housekeeping, guest satisfaction, and property upgrades. It is a straightforward management experience that keeps things simple, offering a glimpse into the logistics of running a roadside motel.
One of the game's strongest features is its addictive core loop. Cleaning rooms, furnishing them, and renting them out provides a satisfying rhythm, particularly during the early stages. The progression system, which includes achievements and opportunities to upgrade and expand the motel, adds a clear sense of purpose. For its price point, (£6.49) the game delivers good value, making it accessible for those looking for a casual management simulation.
On the other hand, the gameplay can become repetitive once the motel is fully operational. The early variety of tasks gradually gives way to a routine of repeating similar actions. Graphically, the game feels dated, with visuals that lack polish compared to other titles in the genre. Players seeking deeper management mechanics may find the options restrictive, as the game does not provide much beyond maintaining rooms, handling supplies, and keeping guests satisfied.
Motel Business Simulator is a decent, no-frills simulator. It offers enough engagement for a short playthrough or a casual gaming session, but it lacks the depth and variety to sustain longer-term interest. The straightforward approach is both a strength and a limitation, making it approachable but somewhat shallow for dedicated simulation fans.
Score: 6/10 - A simple, accessible management game that delivers a basic motel experience but lacks lasting depth.
Jumping into The Elder Scrolls Online as a new player feels like entering a world that's already lived a thousand lives. There's history in every corner, and now I get to be part of it. Not just by catching up on the main game, but by stepping into Seasons of the Worm Cult, the latest story update that continues a thread first spun a decade ago. It launched for PC and Mac earlier this month, and it's now available on Xbox One, Xbox Series X|S, PlayStation 4 and PlayStation 5. That means I've arrived just in time.
This new adventure takes players to the tropical island of Solstice, a location never before seen in the Elder Scrolls series. In Part 1, we explore the Western side of the island. It's more than just another setting. It's a full region packed with story quests, World Bosses, Delves, a Public Dungeon, and a new 12-player Trial called the Ossein Cage. The cult at the centre of this chaos is the Worm Cult, making a return from the game's earliest main story. Their presence on Solstice is hidden behind a powerful and ancient barrier called the Writhing Wall. What exactly they're planning remains to be seen, but the clues are already starting to surface.
For players like me, who are discovering this world for the first time, there's something satisfying about being able to jump into a new chapter as it begins. It connects to the past, but it also feels like a fresh start. Exploring Western Solstice is a proper introduction to what ESO can offer, high-stakes quests, dramatic environments, and the chance to uncover secrets that seem to matter.
The Ossein Cage Trial offers a different kind of challenge. This new PvE activity is designed for twelve players and is set in Coldharbour, one of the more sinister planes in Elder Scrolls lore. The objective is to retrieve a powerful relic from deep within one of Molag Bal's fortresses. Success relies on teamwork, strategy and survival. It's the kind of high-pressure content that gives players something big to aim for after getting settled.
Outside the new zone, Update 46 brings in several changes that apply to the whole game, and they're available for free. One of the biggest additions is Subclassing. This new system allows players to combine skill lines from different classes, giving more flexibility in how characters are built and played. It unlocks over three thousand possible combinations, which is hard to even get your head around as a newcomer, but exciting all the same. It means I'm not locked into a single identity. I can experiment, learn as I go, and adjust my approach based on what I enjoy.
Another new feature is called Hero's Return. It's aimed at players who've been away for a while, but as someone brand new, I still appreciated its optional tutorial-style adventure. It gives a quick refresher on the combat systems and some early rewards. It's a nice touch, especially when you're still figuring out how the world works.
Other quality-of-life improvements include an updated in-game map, which makes navigating Tamriel more intuitive, and clearer guidance around the Wayshrine fast travel system. For someone just getting used to the pace and scale of ESO, these small changes make a big difference.
Seasons of the Worm Cult Part 1 is available as part of the 2025 Content Pass, which also includes everything planned for the rest of the year. That means Part 2 of this story, two dungeon packs, and a full in-game event built around the Writhing Wall. It's a huge amount of content, and knowing it's all connected to this one storyline makes it even more compelling.
Getting into The Elder Scrolls Online now doesn't feel like playing catch-up. It feels like arriving right when things are getting interesting. For anyone starting fresh, this isn't just another expansion. It's a new beginning with a cult uprising, a mysterious island, and more freedom than ever to shape how you play.
"The Elder Scrolls Online: Seasons of the Worm Cult Part 1 is now live on PC/Mac, Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5. Players can purchase the new content with the 2025 Content Pass, which will also give access to every update planned for this year’s adventure, including access to Seasons of the Worm Cult Part 2, two dungeon packs, and a server-wide Writhing Wall in-game event."
PlayStation.Blog's Rey Gutierrez interviews Steve Sinclair, the Creative Director of Digital Extremes, about Warframe for the PS4 in PlayStation's E3 2013 Live Coverage show.
Bungie shows off Destiny gameplay and sits down for an interview with PlayStation.Blog's Sid Shuman at the PlayStation E3 2013 Live Coverage show.
David Cage from Quantic Dream shows off the PS4 tech demo, "The Dark Sorcerer," and BEYOND: Two Souls gameplay, then sits down for an interview at the PlayStation E3 2013 Live Coverage show.
In April 2013, Pottermore™ from J.K. Rowling will be coming to PlayStation®Home, the unique free online gaming community where you can play, socialize with thousands of gamers from around the world and discover new PlayStation® experiences.
PlayStation Vita sales had quadrupled in Japan following its price cut down to 20,000 yen. Today, confirmation of Vita's huge sales in Japan have come by way of Gematsu, which translated Japanese sales figures from February 25th to March 3rd.
In that time, sales didn't only quadruple. They're up nearly six times pre-price cut numbers.
PlayStation® All-Stars Battle Royale™ is free-for-all brawler featuring the greatest stars in the PlayStation universe! Unleash the power of the RIG suit and an arsenal of weapons as Isaac Clarke joins the fight!