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24 Jun 2022

REVIEW: Ghostwire: Tokyo (PS5)

Review by Jon Donnis
The largest city in Japan, Tokyo finds itself overrun with deadly supernatural creatures, the entire population of Tokyo have vanished.

Your job is to find the source and rid the city of these creatures and the evil cult that created them.


Your character Akito managed to survive this "snap" of sorts, due to a friendly spirit (KK) who gave him extra life source and elemental powers.

Akito and KK are basically the same in the game, they talk to each other which gets annoying quick. So do what I did and put the Japanese language on, just seemed better when I couldn't understand them.


As you travel around the map you will "cleanse" Torii gates, that will unlock more of the map and allow you to progress further. Don't do this and dense fog blocks your path. You will face countless waves of enemies that you have to beat, as well as have to look for certain items.

Combat revolves around you firing magic out of your fingers, breaking through the enemy's "aura" and then destroying their core. 


As your magic is elemental, your spells are the obvious Wind (fire balls of wind energy), Fire (Kinda like explosives or bombs) and Water which I dont need to explain surely? You get a bow and arrow to fire as well. As you fight with the enemies, people new to the PS5's Dual Sense controller's triggers will instantly notice some cool resistance as you slowly break down your enemy. Little things like this really do stand out if you are not used to them.

There is not much to the fights themselves, the AI is pretty poor, fire off your magic, damage the enemy until you can rip out its core, and then the same over and over throughout the game. A bit more variance would have been welcome.

The graphics are excellent as you would expect, and if you stop to look at the work put in, it is very impressive. Everything looks spooky, and fans of the supernatural will enjoy the visual aspects.


The Good
Visually everything is spot on, the battles are fun if repetitive.

The Bad
An empty Tokyo with no people, just seems wrong.

Overall
Ghostwire: Tokyo is good but not great, there is potential here, but it just lacks in certain areas where really it should shine.

It is not scary in the least, the enemies are a bit boring, and the game can be completed way too quickly.

There are parts of this game to enjoy, but perhaps not enough to demand a £50+ price tag.

I score Ghostwire: Tokyo a fair 7/10

Released 25th March 2022

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